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Creating Hologram Effects for Video in Maya and After Effects
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Released Sep 1, 2012
James Whiffin

Guest Tutor

James Whiffin
In this tutorial we will explore how to create interaction between our live action footage and CG environment. This course goes through the entire process in real time, of creating a shot in which the live action footage interacts with our CG scene. We start out by matchmoving our footage in PFTrack and take a look at how we can easily solve multiple matchmoves. Then, we combine them in Maya to be part of a visual effects sequence. We then take the solved camera into Maya where proxy geometry is created for the live action hand and prop turntable. Many other things are covered such as animating, lighting using final gather and HDRI, UV mapping, displacement mapping, and rendering out many render passes. We then jump over into After Effects where we will be compositing 17 different render passes to create the final result in a linear workflow.
Introduction and project overview
1

Introduction and project overview

 
00:39
Matchmoving in PFTrack
2

Matchmoving in PFTrack

 
10:20
Aligning multiple matchmoves in Maya
3

Aligning multiple matchmoves in Maya

 
10:52
Creating the basic 3D props
4

Creating the basic 3D props

 
10:56
Adding materials
5

Adding materials

 
08:07
Setting up render layers
6

Setting up render layers

 
11:08
Setting up image-based lighting
7

Setting up image-based lighting

 
06:13
Creating new UV sets
8

Creating new UV sets

 
10:00
Matching the 3D hand with live action
9

Matching the 3D hand with live action

 
10:51
Animating the 3D hand
10

Animating the 3D hand

 
09:22
Setting up additional holdout mattes
11

Setting up additional holdout mattes

 
07:52
Creating our final gather lighting
12

Creating our final gather lighting

 
10:17
Completing final render settings
13

Completing final render settings

 
07:25
Compositing the turntable
14

Compositing the turntable

 
10:14
Compositing the grass base
15

Compositing the grass base

 
12:22
Compositing the tree effects
16

Compositing the tree effects

 
10:58
Compositing transparent hand mattes
17

Compositing transparent hand mattes

 
11:10
Cleaning the holdout matte
18

Cleaning the holdout matte

 
10:05
Compositing final gather lighting
19

Compositing final gather lighting

 
09:58
Fine tuning the lighting
20

Fine tuning the lighting

 
12:02
Animating the masks and opacity
21

Animating the masks and opacity

 
10:21
Compositing motion blur and stock grain
22

Compositing motion blur and stock grain

 
09:24