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Hard Surface Modeling Workflows in 3ds Max
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Released May 1, 2012
Stanislav Poritskiy

Guest Tutor

Stanislav Poritskiy
Over the course of this 3ds Max tutorial we will look at the efficient application of the various modifiers that are available in 3ds Max and how we can use them to speed up a hard surface modeling workflow. Throughout these lessons we will discover ways of troubleshooting problem topology and learn how to reproduce a 3D model from a perspective reference illustration. By the end of this tutorial you will have learned efficient modeling workflows in 3ds Max.
Introduction and project overview
1

Introduction and project overview

 
01:26
Reviewing our concept image
2

Reviewing our concept image

 
05:51
Setting up our environment
3

Setting up our environment

 
10:54
Starting to shape the main body
4

Starting to shape the main body

 
11:10
Roughing in the proportions
5

Roughing in the proportions

 
10:59
Setting up placeholders for the wings
6

Setting up placeholders for the wings

 
12:02
Creating basic shapes for the cockpit
7

Creating basic shapes for the cockpit

 
13:19
Developing of a cockpit area
8

Developing of a cockpit area

 
11:29
Laying out the cabin shape
9

Laying out the cabin shape

 
11:38
Working with the belly of the plane
10

Working with the belly of the plane

 
12:05
Defining the components
11

Defining the components

 
11:49
Adjusting minor components
12

Adjusting minor components

 
12:33
Development of an underbody panel
13

Development of an underbody panel

 
10:43
Refining the bottom area and merging elements
14

Refining the bottom area and merging elements

 
14:25
Modeling the engine and wings hub
15

Modeling the engine and wings hub

 
16:40
Refining of the main body
16

Refining of the main body

 
13:50
Breaking down the main body shape into separate components
17

Breaking down the main body shape into separate components

 
09:40
Creating additional panels for the body
18

Creating additional panels for the body

 
14:04
Troubleshooting some topology issues
19

Troubleshooting some topology issues

 
11:09
Continuing to develop the main body
20

Continuing to develop the main body

 
11:54
Correcting the top panel
21

Correcting the top panel

 
09:57
Starting to refine the cabin
22

Starting to refine the cabin

 
14:47
Continuing to refine the shape of the cabin
23

Continuing to refine the shape of the cabin

 
10:54
Separating the cabin into panels
24

Separating the cabin into panels

 
10:17
Creating new elements for the cabin
25

Creating new elements for the cabin

 
10:43
Fitting the cabin trim to the body
26

Fitting the cabin trim to the body

 
11:34
Working with the top components of the cabin
27

Working with the top components of the cabin

 
14:10
Creasing the roof of the cabin
28

Creasing the roof of the cabin

 
13:51
Finishing the cabin modeling
29

Finishing the cabin modeling

 
19:57
Fixing some issues that arose while modeling the cabin
30

Fixing some issues that arose while modeling the cabin

 
09:32
Building docking doors
31

Building docking doors

 
10:14
Modeling the side doors for the loading dock
32

Modeling the side doors for the loading dock

 
12:00
Segmenting the body of the shuttle
33

Segmenting the body of the shuttle

 
09:36
Building a place for the engine
34

Building a place for the engine

 
12:36
Creating the bottom of the shuttle
35

Creating the bottom of the shuttle

 
14:45
Finalizing the engine compartment
36

Finalizing the engine compartment

 
14:17
Starting to build the rocket engine
37

Starting to build the rocket engine

 
14:38
Building the engine exhaust section
38

Building the engine exhaust section

 
10:59
Creating mounts for the exhaust section
39

Creating mounts for the exhaust section

 
14:13
Finalizing the engine compartment
40

Finalizing the engine compartment

 
14:08
Finalizing the bottom components
41

Finalizing the bottom components

 
09:14
Finalizing the side components
42

Finalizing the side components

 
18:13
Creating inserts for the smaller wings
43

Creating inserts for the smaller wings

 
12:03
Creating the front fin
44

Creating the front fin

 
15:40
Creating the rear fin
45

Creating the rear fin

 
20:26
Connecting two of the side wings
46

Connecting two of the side wings

 
12:08
Modifying objects to create the tail fin
47

Modifying objects to create the tail fin

 
12:19
Recycling geometry to create tail wings
48

Recycling geometry to create tail wings

 
12:32
Reviewing the final model and making a few minor adjustments
49

Reviewing the final model and making a few minor adjustments

 
09:43
Bonus lesson: Showcasing our model
50

Bonus lesson: Showcasing our model

 
12:50