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Introduction to Maya Muscle
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Released Feb 6, 2008
Sunder Iyer

Pluralsight

Sunder Iyer
Create realistic muscle and skin motion and become productive with the flexible Maya Muscle tools and workflow, while learning creative techniques for enhancing character performances. Contains over 3 hours of project-based training. Perfect for artists learning Maya Muscle. Popular highlights include: Maya Muscle Overview; Capsules, Bones and Muscles; Muscle Builder User Interface; Modeling Muscle Definition; Custom Muscle Shapes; Muscle Spline Deformer; Muscle Stretch Deformer; Muscle Skin Deformers; Sliding and Shrinkwrap; Painting Muscle Weights; Jiggle, Cycle and Rest Attributes; Relax and Smooth Attributes; Muscle Caching; Surface Attach; Muscle Setup for Symmetrical Characters.
Partner
Partner
Starting up Maya Muscle
1

Starting up Maya Muscle

 
03:04
Components of Maya Muscle
2

Components of Maya Muscle

 
04:53
Adding capsules
3

Adding capsules

 
05:32
Building capsule chains
4

Building capsule chains

 
06:31
Creating spline-based muscles
5

Creating spline-based muscles

 
05:49
Creating stretch-based muscles
6

Creating stretch-based muscles

 
05:51
Capsule and muscle setup (and pitfalls)
7

Capsule and muscle setup (and pitfalls)

 
08:09
Connecting muscle objects and muscle skins
8

Connecting muscle objects and muscle skins

 
07:24
Assigning weights to muscle skins
9

Assigning weights to muscle skins

 
07:20
Using the Muscle Builder - muscle placement
10

Using the Muscle Builder - muscle placement

 
06:41
Using the Muscle Builder - muscle definition
11

Using the Muscle Builder - muscle definition

 
06:46
Understanding maximum bind distance
12

Understanding maximum bind distance

 
05:39
Changing muscle parameters
13

Changing muscle parameters

 
09:04
Fixing twisting and distortions
14

Fixing twisting and distortions

 
06:23
Custom muscle shapes
15

Custom muscle shapes

 
08:49
Using muscles with Maya skin clusters
16

Using muscles with Maya skin clusters

 
07:06
Activating sliding effects
17

Activating sliding effects

 
06:19
Sliding with shrinkwrap enabled
18

Sliding with shrinkwrap enabled

 
05:05
Jiggle; cycle and rest weights
19

Jiggle; cycle and rest weights

 
06:34
Wrinkles and folds with relax weights
20

Wrinkles and folds with relax weights

 
06:51
Smoothing deformations
21

Smoothing deformations

 
04:14
Indirect smoothing
22

Indirect smoothing

 
05:50
Mirroring muscles for symmetric characters
23

Mirroring muscles for symmetric characters

 
06:18
Adding more symmetric muscles
24

Adding more symmetric muscles

 
07:35
Mirroring weights on symmetric muscles
25

Mirroring weights on symmetric muscles

 
07:37
Controlling muscles with a Master Control
26

Controlling muscles with a Master Control

 
04:30
Using the transfer weights tool
27

Using the transfer weights tool

 
06:36
Node/External caching of skin deformation
28

Node/External caching of skin deformation

 
05:57
Muscle spline rigging tool
29

Muscle spline rigging tool

 
03:52
Application of Surface Attach
30

Application of Surface Attach

 
06:49
Understanding muscle direction
31

Understanding muscle direction

 
06:05
Bonus: Using Muscle Multi-Collide
32

Bonus: Using Muscle Multi-Collide

 
02:12
Bonus: Using the Muscle Creator
33

Bonus: Using the Muscle Creator

 
07:13