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mental ray Workflows in Maya: Global Illumination
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Released Feb 3, 2008
Kyle Green

Pluralsight

Kyle Green
Learn creative practices for utilizing global illumination and time-saving rendering techniques that can be used in a multitude of applications. Contains 2 hours of project-driven training - Perfect for intermediate artists. Popular highlights include: Global Illumination Overview; Understanding Photons in mental ray; Emitting Photons from Various Light Sources; Controlling Photon Energy; Controlling Decay Rates; Altering Photon Color Attributes; Separating the Effects of Direct Lighting; Separating the Effects of Indirect Lighting; Tuning Global Illumination Scale; Tuning Global Illumination Radius; Tuning Global Illumination Accuracy; Photon Tracing with Transparent Surfaces; Global Illumination Photons Maps; Global Illumination with Final Gather; Using the Map Visualizer; Global Illumination Overrides; Photon Interaction with Maya Materials; Photon Interaction with mental ray Materials.
Partner
Partner
Understanding the purpose of photons in mental ray
1

Understanding the purpose of photons in mental ray

 
05:57
Controlling photon emission and photon energy properties
2

Controlling photon emission and photon energy properties

 
08:05
Altering photon color attributes
3

Altering photon color attributes

 
05:16
Separating the effects of direct and indirect lighting
4

Separating the effects of direct and indirect lighting

 
07:19
Adjusting Global Illumination scale; accuracy and radius
5

Adjusting Global Illumination scale; accuracy and radius

 
10:03
Using Global Illumination in combination with Final Gathering
6

Using Global Illumination in combination with Final Gathering

 
06:37
Using Photon Tracing to control how photons interact with transparent surfaces
7

Using Photon Tracing to control how photons interact with transparent surfaces

 
10:50
Viewing photon distribution in your scene with the Map Visualizer
8

Viewing photon distribution in your scene with the Map Visualizer

 
06:31
Saving and reusing photon maps for efficient rendering
9

Saving and reusing photon maps for efficient rendering

 
08:21
Controlling how photons interact with Maya materials
10

Controlling how photons interact with Maya materials

 
10:34
Controlling how photons interact with mental ray materials
11

Controlling how photons interact with mental ray materials

 
06:31
Using Global Illumination together with mental ray's architectural materials
12

Using Global Illumination together with mental ray's architectural materials

 
06:58
Learning to control how photons interact with individual objects in your scene
13

Learning to control how photons interact with individual objects in your scene

 
05:52
Global Illumination workflow - basic light setup
14

Global Illumination workflow - basic light setup

 
06:48
Global Illumination workflow - adding indirect illumination
15

Global Illumination workflow - adding indirect illumination

 
11:27
Global Illumination workflow - final adjustments of lights and material
16

Global Illumination workflow - final adjustments of lights and material

 
12:48