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Intermediate to Advanced AOV Manipulation Techniques in NUKE
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Released Feb 17, 2016
Julius  Ihle

Guest Tutor

Julius Ihle
Throughout these lessons we will have a comprehensive look at how you can efficiently use AOVs and Renderpasses to create believable composites. We will start with a general overview of the most commonly used AOVs and Renderpasses and get a thorough understanding of what they are and how they work. We will then quickly dive into more advanced techniques by putting a big focus on troubleshooting and problem solving. Eventually, we will apply the techniques we learned on a small exercise to integrate an old and rusty CG car into a filmed plate
Introduction and Project Overview
1

Introduction and Project Overview

 
01:16
Exploring Differences Between AOVs and Renderpasses
2

Exploring Differences Between AOVs and Renderpasses

 
07:21
Getting Started with the Basic Beauty AOVs
3

Getting Started with the Basic Beauty AOVs

 
09:34
Going Further with Beauty AOVs
4

Going Further with Beauty AOVs

 
11:58
Introducing Tech AOVs with ID's and Depth
5

Introducing Tech AOVs with ID's and Depth

 
10:43
Exploring UV and Motion Vector AOVs
6

Exploring UV and Motion Vector AOVs

 
11:00
Understanding Position AOVs
7

Understanding Position AOVs

 
11:54
Exploring Normal Tech AOVs
8

Exploring Normal Tech AOVs

 
10:13
Implementing Use-Cases for Position and Normal AVOs
9

Implementing Use-Cases for Position and Normal AVOs

 
10:56
Creating a Position-Based Mask Tool
10

Creating a Position-Based Mask Tool

 
11:35
Finishing Off Our Position-Based Mask Tool
11

Finishing Off Our Position-Based Mask Tool

 
11:23
Wrapping Up Our Gizmo and Installing for Use
12

Wrapping Up Our Gizmo and Installing for Use

 
05:29
Preparing for Our CG Integration Project
13

Preparing for Our CG Integration Project

 
11:35
Finalizing Our CG Slap-Comp
14

Finalizing Our CG Slap-Comp

 
11:39
Preparing for Compositing the CG car
15

Preparing for Compositing the CG car

 
12:02
Finessing the CG Car
16

Finessing the CG Car

 
11:52
Adding a Subtle Effect to the Windows
17

Adding a Subtle Effect to the Windows

 
10:35
Enhancing the CG Shadows
18

Enhancing the CG Shadows

 
10:40
Finalizing our Shadow Pass
19

Finalizing our Shadow Pass

 
10:37
Integrating Leaves onto the CG Car
20

Integrating Leaves onto the CG Car

 
10:35
Adding Lens Effects onto the Render Elements
21

Adding Lens Effects onto the Render Elements

 
11:10
Adding Compression Artifacts to our CG
22

Adding Compression Artifacts to our CG

 
11:44
Discussing Additional Tips and Tricks for 2D Look Development
23

Discussing Additional Tips and Tricks for 2D Look Development

 
12:02