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Introduction to Tracking in NUKE 5
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Released Oct 14, 2009
Chris Glick

Pluralsight

Chris Glick
In this series of lessons we'll learn how to use NUKE's tracker to create keyframes from real life footage. This is an important technique for matching an image or animation's position, rotation, scale and perspective shift to film. We'll begin this project by learning the basics of the tracker node and create a one point track using some simple footage. We'll then learn how to apply the tracker data to other nodes using expressions. We'll then learn how to do a two point track on real footage and create a black-bar effect over someone's eyes. We'll track the four corners of a TV to replace the image on the screen. Lastly, we'll then learn some tips for getting a track from difficult footage using color correct techniques.
Introduction and project overview
1

Introduction and project overview

 
01:04
Getting started with the tracker: One point tracking
2

Getting started with the tracker: One point tracking

 
05:35
Using the Tracker and Translate Nodes to apply animation
3

Using the Tracker and Translate Nodes to apply animation

 
04:51
Creating a two point track
4

Creating a two point track

 
06:18
Editing tracking data in NUKE
5

Editing tracking data in NUKE

 
07:23
Four point tracking and fixing jumping trackers
6

Four point tracking and fixing jumping trackers

 
07:40
Using a Corner Pin and Edge Blur to replace our TV image
7

Using a Corner Pin and Edge Blur to replace our TV image

 
05:46
Compositing the reflection onto the four point track
8

Compositing the reflection onto the four point track

 
04:57
Creating a clean track using color correction techniques
9

Creating a clean track using color correction techniques

 
06:55