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Creating a Dynamic Burning Logo in CINEMA 4D and TurbulenceFD
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Released Dec 21, 2014
Joshua Smith

Guest Tutor

Joshua Smith
In this series of CINEMA 4D and TurbulenceFD tutorials we'll learn how to create an interesting and dynamic logo. We'll build the logo using frozen and reversed fire as well as liquid simulations. During this tutorial we'll use CINEMA 4D, TurbulenceFD and RealFlow to integrate liquid simulation, fire and smoke into our scene. In addition we'll learn to control the timing and playback of those simulations.

We'll set up our 3D scene to render in multi-passes and finally, to composite the end animation within After Effects. By then end of this CINEMA 4D and TurbulenceFD training, you’ll be able to create imaginative logos using professional industry simulation tools.
Introduction and project overview
1

Introduction and project overview

 
01:08
Setting up our CINEMA 4D scene file
2

Setting up our CINEMA 4D scene file

 
07:52
Importing logo and simulating a liquid with RealFlow
3

Importing logo and simulating a liquid with RealFlow

 
12:19
Meshing particles from a liquid simulation
4

Meshing particles from a liquid simulation

 
10:09
Using our liquid mesh sequence to set up simulations
5

Using our liquid mesh sequence to set up simulations

 
11:36
Adjusting our TurbulenceFD simulation
6

Adjusting our TurbulenceFD simulation

 
12:09
Adjusting the appearance of our smoke and fire
7

Adjusting the appearance of our smoke and fire

 
11:59
Controlling the playback and freezing of caches and sequences
8

Controlling the playback and freezing of caches and sequences

 
12:58
Creating a metal texture from scratch
9

Creating a metal texture from scratch

 
08:49
Optimizing our scene to render liquid metal as separate passes
10

Optimizing our scene to render liquid metal as separate passes

 
10:50
Preparing scene to render fire and smoke as separate passes
11

Preparing scene to render fire and smoke as separate passes

 
08:51
Importing render passes and 3D scene data into After Effects
12

Importing render passes and 3D scene data into After Effects

 
10:23
Adding final touches to composition
13

Adding final touches to composition

 
12:22