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Rigging Your First Character in MODO
See Details
Released Nov 23, 2014
  • MODO
    MODO 801
  • 3h 22m
  • 18,600 views
  • Project Files Included
Delano Athias

Pluralsight

Delano Athias
In this series of MODO tutorials we'll learn core rigging concepts and tools when rigging characters for animation.

We'll start by getting our model ready to be rigged. We'll then create the character's skeleton from the ground up. Next, we'll skin the model to its skeleton and refine its deformations while learning helpful weight-painting techniques. To conclude the course, we'll create an animator-friendly control system, with the help of constraints, expressions, and the channel links tool, so that our rig is robust and efficient.

By the end of this MODO training, you'll have the skill set needed to rig your own characters for animation.
Introduction and project overview
1

Introduction and project overview

 
00:48
Cleaning up the model
2

Cleaning up the model

 
04:50
Creating a joint chain for the torso, neck, and head
3

Creating a joint chain for the torso, neck, and head

 
09:47
Drawing the leg chain
4

Drawing the leg chain

 
08:29
The pelvis bone
5

The pelvis bone

 
03:43
Adding joints for the arms
6

Adding joints for the arms

 
08:55
Drawing joints for the left hand
7

Drawing joints for the left hand

 
08:09
Finishing our finger joints
8

Finishing our finger joints

 
06:54
Mirroring the arm chain and cleaning up the skeleton
9

Mirroring the arm chain and cleaning up the skeleton

 
01:48
Skinning the model
10

Skinning the model

 
08:50
Editing skin deformations
11

Editing skin deformations

 
09:45
Adding a global control
12

Adding a global control

 
07:25
Controlling the torso
13

Controlling the torso

 
05:40
Connecting our spinal joints to their respective controls
14

Connecting our spinal joints to their respective controls

 
08:08
Locking channels and making the rig more presentable
15

Locking channels and making the rig more presentable

 
06:02
Adding a pelvis control
16

Adding a pelvis control

 
07:39
Controlling the neck and head
17

Controlling the neck and head

 
06:33
Rigging the legs
18

Rigging the legs

 
07:55
Cleaning up the left leg's IK setup
19

Cleaning up the left leg's IK setup

 
07:08
Adding a foot roll system and creating a leg control
20

Adding a foot roll system and creating a leg control

 
09:23
Wrapping up the leg control and finishing the foot roll system
21

Wrapping up the leg control and finishing the foot roll system

 
11:49
Rigging the right leg
22

Rigging the right leg

 
09:46
Clavicle controls
23

Clavicle controls

 
10:49
Arm controls
24

Arm controls

 
09:05
Controlling the character's wrists
25

Controlling the character's wrists

 
04:13
Finger controls
26

Finger controls

 
06:12
Finishing the finger controls
27

Finishing the finger controls

 
10:01
Finalizing the rig
28

Finalizing the rig

 
02:25