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Quick Start to Modeling in MODO: Volume 2
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Released Jun 11, 2014
  • MODO
    MODO 801
  • 59m 42s
  • 18,888 views
  • Project Files Included
Justin Marshall

Pluralsight

Justin Marshall
Welcome to Volume 2 of the Quick Start to Modeling in MODO, a series of specially constructed courses meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts.

In the second volume of the Quick Start to Modeling in MODO, we'll build on the concepts covered in Volume 1. Here we'll concentrate more on using modeling tools and techniques to shape a seamless mesh, a molded weapons case in this instance.

We'll learn to add edge loops strategically and extrude geometry out from a surface. We'll learn to work symmetrically and learn to find and troubleshoot issues with the model. We'll also continue to repurpose polygons from our model to create new fitted pieces.

These courses are designed to be taken in sequence so we really encourage you to start with Volume 1 before continuing with this section.

We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
Introduction and project overview
1

Introduction and project overview

 
00:59
Blocking in the basic shape
2

Blocking in the basic shape

 
04:44
Adding edges for angular extrudes
3

Adding edges for angular extrudes

 
04:55
Extruding up large angular sections
4

Extruding up large angular sections

 
05:42
Adding edge extrusions
5

Adding edge extrusions

 
03:48
Modeling the latch opening
6

Modeling the latch opening

 
05:26
Adding the case seam
7

Adding the case seam

 
03:59
Modeling the top piece
8

Modeling the top piece

 
05:52
Building the latches
9

Building the latches

 
05:25
Modeling the case handle
10

Modeling the case handle

 
06:29
Creating the label
11

Creating the label

 
04:36
Scene cleanup and assignment
12

Scene cleanup and assignment

 
07:15