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Indie Game Development Pipeline Volume 9: Final Gameplay and Publication
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Released Apr 1, 2014
Joshua Kinney

Pluralsight

Joshua Kinney
In this series of tutorials we will take what we've accomplished from volume 1 to volume 8 and create the final version of our game.

We'll start our by setting up a multi-camera setup that will make our character feel truly immersed into the environment. Then we'll begin the work of adding the final details that will make our game feel polished.

These details include particles, sound, manipulating materials and fixing any holes in our logic found in the testing phase. Then to wrap up this series we'll learn how to publish our game to our desired platform so anyone can play it.
Introduction and project overview
1

Introduction and project overview

 
00:45
Creating a multi-camera setup
2

Creating a multi-camera setup

 
07:55
Constructing the environment background
3

Constructing the environment background

 
07:03
Constructing the midground
4

Constructing the midground

 
05:00
Working with layers and cameras
5

Working with layers and cameras

 
04:44
Finalizing the environment
6

Finalizing the environment

 
05:13
Constructing the level background
7

Constructing the level background

 
07:05
Scripting the killbox
8

Scripting the killbox

 
04:59
Refining the character particle system
9

Refining the character particle system

 
07:13
Fixing the health system
10

Fixing the health system

 
06:08
Adding the rock particles
11

Adding the rock particles

 
05:36
Creating the particle controller script
12

Creating the particle controller script

 
06:23
Parenting the particles to the boss
13

Parenting the particles to the boss

 
05:35
Modifying the camera position
14

Modifying the camera position

 
07:23
Triggering the boss camera
15

Triggering the boss camera

 
03:48
Setting up the audio for the character
16

Setting up the audio for the character

 
07:56
Adding the attack audio
17

Adding the attack audio

 
06:50
Finishing the character audio
18

Finishing the character audio

 
04:30
Creating the music player
19

Creating the music player

 
07:55
Fixing the footstep audio glitch
20

Fixing the footstep audio glitch

 
05:10
Adding audio to the game boss
21

Adding audio to the game boss

 
05:35
Creating the smash audio
22

Creating the smash audio

 
05:56
Switching the boss eye material
23

Switching the boss eye material

 
05:32
Creating the screen fader
24

Creating the screen fader

 
08:25
Finishing the screen fader
25

Finishing the screen fader

 
05:52
Enabling and disabling the eye
26

Enabling and disabling the eye

 
06:54
Hooking up the wired Xbox 360 controller
27

Hooking up the wired Xbox 360 controller

 
06:33
Publishing the game
28

Publishing the game

 
04:59