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Sculpting the Female Body in ZBrush
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Released Mar 10, 2014
Lee Magalhaes

Guest Tutor

Lee Magalhaes
In this series of lessons we will tap into knowledge that was passed on in previous anatomy tutorials to create a full body asymmetrical sculpt of a woman.

We'll review anatomical landmarks and shapes as well as learn new techniques and theories behind muscle stretching and compression. By the end of this tutorial you should feel much more comfortable sculpting full body female characters.
Introduction and project overview
1

Introduction and project overview

 
00:55
Looking for a pose on our sculpt
2

Looking for a pose on our sculpt

 
07:28
Posing our sculpt
3

Posing our sculpt

 
09:09
Blocking out the front of the body
4

Blocking out the front of the body

 
10:13
Blocking out the back muscles
5

Blocking out the back muscles

 
09:57
Starting to refine our blocked out mesh
6

Starting to refine our blocked out mesh

 
09:20
Working on the legs of our character
7

Working on the legs of our character

 
10:27
Taking our model to the refinement stages
8

Taking our model to the refinement stages

 
09:29
Fixing anatomical problems on the legs
9

Fixing anatomical problems on the legs

 
09:54
Adding detail to the face
10

Adding detail to the face

 
09:25
Sculpting the toes
11

Sculpting the toes

 
09:50
Taking a look at our final model
12

Taking a look at our final model

 
10:08