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Your First Day in MODO
See Details
Released Feb 8, 2014
  • MODO
    MODO 701
  • 1h 26m
  • 58,921 views
  • Project Files Included
Justin Marshall

Pluralsight

Justin Marshall
When learning a new software package, sometimes it's good to just jump in with both feet and start to create something. In this tutorial we'll build a small insect-like mechanical surveillance drone.

We'll cover the unique method of working with polygons and mesh items. We'll learn to shape and sculpt our mesh using falloffs, transforms, and a MODO's powerful modeling tools. We'll also create some simple UVs and learn to work with materials and textures.

This step-by-step training is designed to be a quick look at MODO and allow you to get the feel of working in the application, without bogging down in the details of the interface or blasting you with every workflow possibility.

MODO is a terrific polygon modeler so our focus will be mostly on modeling although we'll throw in a little bit of materials and texturing as well. From here you can expand into other areas of the application with the Introduction to Animation, Getting Started with Sculpting, Getting Started with Texturing, or any of our project-based MODO training.
Introduction and project overview
1

Introduction and project overview

 
01:09
Shaping the drone's body
2

Shaping the drone's body

 
07:50
Detailing the body
3

Detailing the body

 
07:10
Separating geometry
4

Separating geometry

 
06:10
Adding the eye area and central pipe
5

Adding the eye area and central pipe

 
08:55
Building the frame
6

Building the frame

 
08:04
Adding the landing struts
7

Adding the landing struts

 
04:23
Modeling the tail section
8

Modeling the tail section

 
06:44
Drawing out the wing
9

Drawing out the wing

 
04:01
Detailing the wing
10

Detailing the wing

 
06:10
Adding materials
11

Adding materials

 
08:26
Creating a simple UV layout
12

Creating a simple UV layout

 
03:57
Adding a honeycomb texture to the wings
13

Adding a honeycomb texture to the wings

 
05:35
Adding environments and lights
14

Adding environments and lights

 
07:31