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Introduction to Unity 4
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Released May 6, 2013
  • Unity
    Unity 4.1
  • 3h 40m
  • 124,592 views
  • Project Files Included
Joshua Kinney

Pluralsight

Joshua Kinney
In this series of Unity tutorials we are going to learn about the core features in Unity.

We will start out by learning the Unity Interface where we'll talk about the different panels and tools available in the Unity editor. From there we'll learn how to properly export and import assets into Unity. With those assets imported, we'll discuss how to create prefabs that will help us speed up the construction process of our level.

Then we'll learn how to create and apply materials to our level prefabs. Then we'll take our textured prefabs and build a simple game environment. Once the base level has been built, we will talk about adding props and set dressing our level. From there we'll continue full speed by learning how to add lights, particles, and physics objects.

Once we're happy with our level, we'll jump into scripting in Unity. We'll learn how to create a random player spawn, a HUD, item pickups, and so much more. Finally, we'll end the course with how to publish our game to the platform of our choosing.

For an additional learning resource, download your free copy of our Key Game Development Terms Reference Guide and PDF so you can get comfortable with important game dev terminology.
Introduction and Project Overview
1

Introduction and Project Overview

 
01:14
Breaking down the interface
2

Breaking down the interface

 
10:59
File management and project organization
3

File management and project organization

 
10:45
Creating prefabs
4

Creating prefabs

 
10:41
Creating materials
5

Creating materials

 
10:00
Assembling the level
6

Assembling the level

 
08:36
Set dressing the level
7

Set dressing the level

 
14:09
Adding lights
8

Adding lights

 
09:55
Baking lightmaps
9

Baking lightmaps

 
11:32
Creating particle systems
10

Creating particle systems

 
11:19
Working with physics
11

Working with physics

 
09:41
Getting started with scripting
12

Getting started with scripting

 
09:41
Creating the player spawn controller
13

Creating the player spawn controller

 
11:10
Finishing the player spawn controller
14

Finishing the player spawn controller

 
08:12
Creating the game state script
15

Creating the game state script

 
11:46
Scripting the HUD
16

Scripting the HUD

 
13:16
Creating items in Unity
17

Creating items in Unity

 
13:35
Creating the lantern functionality
18

Creating the lantern functionality

 
18:32
Loading levels
19

Loading levels

 
08:08
Publishing our game
20

Publishing our game

 
08:46