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Speed Painting Environment Concepts in Photoshop
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Released Apr 29, 2013
Eddie Russell

Pluralsight

Eddie Russell
When it comes to creating concept art for environments, the process doesn’t have to be a slow methodical one. In fact, when we do something as simple as setting a time limit for ourselves, something truly magical can happen.

Not only can we free ourselves of the burden having to create the perfect finished image in one attempt but we can also amass are large number of potential options very quickly. We will also learn that if an idea just isn’t panning out, we can quickly set it aside and move on without wasting time trying to make it work.

While we will be focusing on speed and staying loose early in this course, we will also learn some valuable techniques along the way for both breaking down our image as well as painting it.

To wrap up this training, we will slow our pace considerably and learn that detail and polish should be saved for the very end of a speed painting.

After completing this series of lessons, you will have learned more than just some tips and tricks for painting a pretty image. You will have learned that speed painting is as much a frame of mind as it is a way to work.
Introduction and project overview
1

Introduction and project overview

 
01:18
Warming up for painting
2

Warming up for painting

 
14:32
Starting our speed painting with perspective
3

Starting our speed painting with perspective

 
08:32
Blocking in silhouettes for rock formations
4

Blocking in silhouettes for rock formations

 
09:32
Detailing the silhouette edges
5

Detailing the silhouette edges

 
08:08
Adding in a primary light source for our image
6

Adding in a primary light source for our image

 
08:56
Beginning to block in midground to foreground transitional details
7

Beginning to block in midground to foreground transitional details

 
10:58
Beginning to block in background to midground transitional details
8

Beginning to block in background to midground transitional details

 
09:10
Focusing on foreground refinement
9

Focusing on foreground refinement

 
09:21
Focusing on midground refinement
10

Focusing on midground refinement

 
10:31
Finding the details in our castle: Tower 1
11

Finding the details in our castle: Tower 1

 
10:34
Finding the details in our castle: Tower 2
12

Finding the details in our castle: Tower 2

 
08:41
Blending the castle into the midground
13

Blending the castle into the midground

 
06:44
Painting clouds
14

Painting clouds

 
08:51
Color and level correction
15

Color and level correction

 
08:15
Adding ships to the scene
16

Adding ships to the scene

 
13:18