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MicroMesh Techniques in ZBrush
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Released Apr 8, 2013
Justin Marshall

Pluralsight

Justin Marshall
ZBrush is a fantastic application for creating and detailing geometry. There are a ton of great features and tools and MicroMesh is one of them. We'll start out by talking about the basics of MicroMesh and how it can replace individual polygons with another polygon mesh at render time. We'll also discuss the conversion into actual geometry and how to better control the orientation of the mesh using Spin and Align. We'll also talk about methods for defining the area to be replaced and how to take advantage of the shape of your polygons. We'll cover the creation of mesh sections that can be seamlessly tiled using MicroMesh and how to use MicroMesh and FiberMesh in conjunction.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
00:55
MicroMesh basics
2

MicroMesh basics

 
07:59
Polygon orientation
3

Polygon orientation

 
07:14
Creating a tiled mesh
4

Creating a tiled mesh

 
10:02
Defining areas to replace
5

Defining areas to replace

 
07:10
Using a polygon's shape
6

Using a polygon's shape

 
07:41
Using MicroMesh with FiberMesh
7

Using MicroMesh with FiberMesh

 
10:06