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Spaceship Concept Design Pipeline in Photoshop
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Released Mar 25, 2013
Adam  Kuczek

Guest Tutor

Adam Kuczek
Learn how to design a unique spaceship from specifications from client, going from initial thumbnails to final render.

In this tutorial we are going to learn how to design an interesting and original spaceship, a solar barque. We're going to start with gathering and analyzing reference material, following our project specs, which typically would be provided by a client or an art director.

Next, we are going to work on the ship itself. We're going to start with thumbnails and then use a number of techniques like detailed sketching, 3D modeling, overpainting and creating interesting textures until we finalize the design. Along the way, we're going to use several applications like Photoshop, modo, Alchemy and fractal generator, Apophysis.

Once the design is complete we are going to use it for a 'beauty shot' - a concept illustration that will serve as our final presentation. By the end of this tutorial, you will become familiar with many techniques and tricks used in the concept design pipeline and will be able to use them in your own projects.
Introduction and project overview
1

Introduction and project overview

 
01:08
Analysis of the brief and references
2

Analysis of the brief and references

 
09:05
Thumbnail creation using digital and traditional media
3

Thumbnail creation using digital and traditional media

 
11:12
Thumbnail creation using custom brushes and reference images
4

Thumbnail creation using custom brushes and reference images

 
08:46
Creating detailed sketch in perspective
5

Creating detailed sketch in perspective

 
09:03
Creating detailed sketch in side view
6

Creating detailed sketch in side view

 
09:40
Blocking overall shapes in 3D
7

Blocking overall shapes in 3D

 
09:10
Continuing to model and creating wings
8

Continuing to model and creating wings

 
08:11
Exploring the design by sketching on top of 3D
9

Exploring the design by sketching on top of 3D

 
10:22
Applying design changes in modo
10

Applying design changes in modo

 
10:15
Generating force fields, glows, and laser beams
11

Generating force fields, glows, and laser beams

 
09:21
Creating interesting shapes and patterns in Apophysis
12

Creating interesting shapes and patterns in Apophysis

 
10:15
Creating textures with Apophysis and Photoshop
13

Creating textures with Apophysis and Photoshop

 
09:11
Starting on the final design using side view
14

Starting on the final design using side view

 
10:26
Continuing to refine and adding textures
15

Continuing to refine and adding textures

 
10:26
Finalizing the side view
16

Finalizing the side view

 
10:10
Creating space and background for our beauty shot
17

Creating space and background for our beauty shot

 
10:16
Coloring and texturing the barque
18

Coloring and texturing the barque

 
10:20
Continuing to refine the ship
19

Continuing to refine the ship

 
10:22
Adding final touches and effects
20

Adding final touches and effects

 
09:45
Reviewing our design and project conclusion
21

Reviewing our design and project conclusion

 
02:05