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Maya Learning Paths Tutorials and Training
This is a focused learning path targeted at enhancing your lighting skills in Maya. Because of the focused nature of this learning path, a majority of the tutorials in this learning path assume that you are already familiar with moving around in Maya. Being able to light your scenes effectively can mean the difference in whether or not your final render ends up being believable or not. Throughout the tutorials in this learning path you'll learn the fundamentals of how you can take your existing Maya knowledge and build on that to create realistic and efficient lighting.
Questions? See FAQ's
6 Courses
18h 2m
Beginner's Guide to Maya
1h 20m
Introduction to Lighting in Maya
2h 5m
Q: How is the Lighting in Maya learning path different than the How to Get Started in Maya learning path? A. This learning path is not intended to teach you the basics of moving around in Maya. Instead, with the Lighting in Maya learning path you'll focus learning everything from the core fundamentals of lighting to the techniques that you'll need to be able to realistically light your characters and sets.
Q. Are there any tutorials that I should watch before starting this learning path? A. We recommend this learning path for artists who are already very familiar with Maya and want to build on their existing knowledge to learn how to mimic real life lighting conditions directly in Maya. If you've never used Maya before, you can get up to speed with the How to Get Started in Maya learning path.
Q: What sort of outcome will I be able to create when I've completed this learning path? A. While lighting is a bit unique in that you won't get a final 3D model or a final render by itself, the ability to properly light your scenes is vital to being able to get a photorealistic render. By the time you've completed this learning path, you'll have a solid understanding of what it takes to efficiently light a wide range of 3D scenes.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other Maya learning paths here at Pluralsight Creative.
Q. What if I don't use Maya? Can I follow along in my favorite 3D software? A. While we recommend using Maya to follow along with this learning path, nearly all of the core fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into levels for easier organization. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of Maya in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of Maya, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of Maya if you're using an older version.