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MotionBuilder Learning Paths Tutorials and Training
In this learning path you'll learn how to tackle many of the fundamental aspects of moving around in MotionBuilder as well as how you can use MotionBuilder to speed up your animation workflows while maintaining animations that are not only effective but also believable. You'll learn how you can take advantage of the tools in MotionBuilder and integration MotionBuilder into your existing Maya or 3ds Max animation pipeline.
Questions? See FAQ's
11 Courses
13h 22m
Maya to MotionBuilder Integration
55m 18s
3ds Max to MotionBuilder Integration
2h 12m
Q. Are there any tutorials that I should watch before starting this learning path? A. Because MotionBuilder is a highly specialized application it is common to use MotionBuilder in a pipeline alongside other software. If you plan on using MotionBuilder alongside any other software, like Maya, we would recommend that you are already familiar with that software. This is primarily so you don't have to tackle learning two programs at once and can instead focus on just learning MotionBuilder while you're following along with this learning path.
Q: What can I expect to get out of this learning path? A. As with any learning experience, you'll get out of this learning path what you put into it. Rather than jumping into showing you how to perform extremely advanced techniques for everything that is possible to do inside of MotionBuilder, by the time you've completed this learning path you'll have a solid understanding of the core fundamentals behind how MotionBuilder works so you can effectively animate your own characters in MotionBuilder.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other learning paths here at Pluralsight Creative.
Q. What if I don't use MotionBuilder? Can I follow along in my favorite software? A. While we recommend using MotionBuilder to follow along with this learning path, nearly all of the core fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into levels for easier organization. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of MotionBuilder in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of MotionBuilder, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of MotionBuilder if you're using an older version.