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Maya Learning Paths Tutorials and Training
This learning path is a very focused learning path targeted at enhancing your hard surface modeling skills in Maya. Hard surface modeling workflows are important if you are going to be modeling any sort of model that you would expect to see with a hard surface in real life. This can include everything from cars, airplanes, weapons and much more. Because of the focused nature of this learning path, a majority of the tutorials in this learning path assume that you are already familiar with both moving around in Maya as well as familiar with basic modeling workflows. You'll start with a refresher on some of those basic modeling workflows before jumping into tutorials that will help you understand topics important to getting good topology for a wide range of hard surface models.
Questions? See FAQ's
14 Courses
69h 1m
Beginner's Guide to Modeling in Maya
1h 26m
Product Visualization in Maya
4h 58m
Building Stylized Vehicles in Maya
1h 8m
Creating Cartoon Vehicles in Maya
6h 40m
Modeling Female Androids in Maya
6h 28m
Q: How is the Hard Surface Modeling in Maya learning path different than the How to Get Started with Modeling in Maya learning path? A. This learning path is not intended to teach you the basics of moving around in Maya or even the basics of modeling workflows. Instead, with the Hard Surface Modeling in Maya learning path you'll focus on learning how you can take the modeling skills you already possess and using them to build realistic and effective hard surface models.
Q. Are there any tutorials that I should watch before starting this learning path? A. We recommend this learning path for artists who are already very familiar with Maya and want to build on their existing knowledge to learn how to create hard surface models in Maya. If you've never used Maya before, you can get up to speed with the How to Get Started in Maya and How to Get Started with Modeling in Maya learning paths before starting this learning path.
Q: What sort of models will I be able to create when I've completed this learning path? A. Hard surface modeling is the technique of modeling objects that you would encounter in real life as having a hard surface. For example, modeling things like cars, airplanes, most electronics, etc. would all fall under hard surface modeling techniques.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other Maya learning paths here at Pluralsight Creative.
Q. What if I don't use Maya? Can I follow along in my favorite 3D software? A. While we recommend using Maya to follow along with this learning path, nearly all of the core fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into levels for easier organization. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of Maya in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of Maya, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of Maya if you're using an older version.