Important Notice:

The Digital-Tutors site will soon be retired and your access will be turned off - but don’t worry, you can still enjoy all your favorite Digital-Tutors content on Pluralsight (plus thousands of additional courses, skill assessments, paths and more). You can log in to Pluralsight with your Digital-Tutors credentials, as well as update your password at any time on Pluralsight. Please contact us with questions or concerns:
ZBrush Learning Paths Tutorials and Training
This is an advanced learning path targeted at enhancing your skills as a ZBrush character artist. Because of the focused nature of this learning path, a majority of the tutorials in this learning path assume that you are already familiar with both moving around in ZBrush as well as familiar with basic modeling workflows. You'll start by learning the details of facial anatomy before jumping into tutorials covering the anatomical features of the body.
Questions? See FAQ's
16 Courses
28h 5m
Understanding Facial Anatomy in ZBrush
3h 55m
Sculpting Human Eyes in ZBrush
33m 59s
Sculpting Human Noses in ZBrush
35m 33s
Sculpting Human Mouths in ZBrush
53m 32s
Sculpting Human Ears in ZBrush
50m 3s
Sculpting Human Skin in ZBrush
1h 15m
Sculpting Human Torsos in ZBrush
Sculpting Human Arms in ZBrush
2h 28m
Sculpting Human Legs in ZBrush
1h 36m
Sculpting the Human Body in ZBrush
2h 24m
Sculpting Female Torsos in ZBrush
2h 3m
Sculpting Female Legs in ZBrush
1h 29m
Sculpting the Female Body in ZBrush
1h 46m
Q: How is the Sculpting Human Anatomy in ZBrush learning path different than the ZBrush for Character Artists learning path? A. Unlike the ZBrush for Character Artists learning path that focuses on a wide range of various characters, this learning path is focused on a single goal: Human anatomy.
Q. Are there any tutorials that I should watch before starting this learning path? A. We recommend this learning path for artists who are already very familiar with ZBrush and want to build on their existing knowledge to learn how to sculpt human anatomy in ZBrush. If you've never used ZBrush before, you can get up to speed with the How to Get Started in ZBrush learning path.
Q: What sort of characters will I be able to create when I've completed this learning path? A. While the techniques taught in this learning path certainly can be applicable to nearly any humanoid-type character, this learning path focuses only on human anatomy. If you want to learn techniques for sculpting various characters, you might prefer the ZBrush for Character Artists learning path.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other ZBrush learning paths here at Pluralsight Creative.
Q. What if I don't use ZBrush? Can I follow along in my favorite 3D software? A. While we recommend using ZBrush to follow along with this learning path, nearly all of the core fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into a suggested watching order by Pluralsight Creative. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of ZBrush in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of ZBrush, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of ZBrush if you're using an older version.