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Rendering Flicker-Free Final Gather in Maya
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Released Jan 1, 2013
Kyle Green

Pluralsight

Kyle Green
In this series of Maya tutorials, we will explore a number of techniques that we can use in Maya to help eliminate the flickering problems that we often encounter whenever rendering with Final Gather.

This flickering is an extremely common problem that can be extremely difficult to fix. We will begin this course by exploring the mechanics of the final gather solution and explaining why this flickering is just a natural part of the final gathering process. From there, we will learn a number of ways in which we can start fixing the problem, using specialized final gather solutions for stationary objects in your scene, tips to avoid flickering when using image-based lighting, using specialized mental ray Production Shaders to help eliminate final gather flickering, and many additional tips and workflows to help you create flicker free final gather in Maya.
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Partner
Introduction and project overview
1

Introduction and project overview

 
01:22
Understanding the cause of final gather flicker
2

Understanding the cause of final gather flicker

 
05:00
Eliminating flickering for camera flythroughs
3

Eliminating flickering for camera flythroughs

 
11:27
Boosting final gather quality to reduce flicker
4

Boosting final gather quality to reduce flicker

 
10:49
Using light sources to reduce final gather flicker
5

Using light sources to reduce final gather flicker

 
09:12
Rendering flicker-free image-based lighting
6

Rendering flicker-free image-based lighting

 
14:05
Using multiple environments to control final gather results
7

Using multiple environments to control final gather results

 
14:35
Using multiple cameras to reduce final gather flicker
8

Using multiple cameras to reduce final gather flicker

 
14:09