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Dinosaur Reconstruction in ZBrush
See Details
Released Sep 1, 2012
  • ZBrush
    ZBrush4
  • 2h 5m
  • 12,415 views
  • Project Files Included
Peter Minister

Guest Tutor

Peter Minister
In this tutorial we will create a dinosaur using ZSpheres to create a base mesh, PolyPaint, and create a final render. These lessons demonstrate all of the great techniques used to create prehistoric creatures for use in illustration. While this is a speed sculpt over the period of two hours it will demonstrate a number of techniques to produce a scientifically accurate dinosaur model.
Introduction and project overview
1

Introduction and project overview

 
00:51
Constructing the base mesh with ZSpheres
2

Constructing the base mesh with ZSpheres

 
05:20
Manipulating of the mesh
3

Manipulating of the mesh

 
06:30
Subdivide and conquer
4

Subdivide and conquer

 
11:02
Refining the shape of the creature
5

Refining the shape of the creature

 
10:10
Adding the eyes and claws
6

Adding the eyes and claws

 
08:47
Adding the mouth and teeth
7

Adding the mouth and teeth

 
12:13
Adding the tongue and spines
8

Adding the tongue and spines

 
13:55
Applying some surface detail
9

Applying some surface detail

 
10:02
Creating hand and foot detail
10

Creating hand and foot detail

 
11:24
Creating an overall scale texture
11

Creating an overall scale texture

 
10:22
Refining the form
12

Refining the form

 
06:21
Painting our dinosaur
13

Painting our dinosaur

 
10:55
Fluffing and posing
14

Fluffing and posing

 
08:34