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Topology Tools in TopoGun 2.0
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Released Sep 1, 2012
Justin Marshall

Pluralsight

Justin Marshall
In this course we will talk about some of the topology tools in TopoGun 2.0 and how they can enhance your workflow. We'll begin by looking at several different ways to very quickly create new topology along cylindrical surfaces like arms or other appendages. We'll look at modifications to the Draw Tool as well as the new Tubes Tool. We'll also explore the Extrude Tool and how it can be used to quickly extend existing topology along the surface of our reference meshes. The Brush Tool is a great tool for moving new topology around along the reference surface, or for redistributing points to create a cleaner layout. We'll talk about the many different ways the Brush Tool can be used. We'll also cover the new symmetry features, how they apply to our tools, and how we can customize the symmetry planes for slightly asymmetrical shapes. Finally, we'll talk about using the Morpher to modify existing topology to fit changes to the reference meshes. In the end you'll have a better idea of the features available in TopoGun 2.0 and how those features can benefit you as you retopologize your own models. TopoGun 2.0 is in beta, so there may still be some issues, but it has been out for some time and the efficiency increase from some of these tools makes it a great option.
Introduction and project overview
1

Introduction and project overview

 
01:19
Creating cylindrical topology with the Draw tool
2

Creating cylindrical topology with the Draw tool

 
10:08
Using the Tubes tool
3

Using the Tubes tool

 
05:36
Extending geometry with the Extrude tool
4

Extending geometry with the Extrude tool

 
07:01
Modifying topology with the Brush tool
5

Modifying topology with the Brush tool

 
09:38
Working symmetrically
6

Working symmetrically

 
07:40
Using Symmetry Warps
7

Using Symmetry Warps

 
06:33
Using the Morpher
8

Using the Morpher

 
06:20