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Ragdoll Techniques in MotionBuilder
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Released Jul 1, 2012
Delano Athias

Pluralsight

Delano Athias
This series of MotionBuilder tutorials is designed to get you up to speed with ragdoll tips and techniques in MotionBuilder. We'll start by learning how to setup ragdolls to have our animated characters dynamically adapt to changes in a terrain. We'll cover how create a multi-ragdoll interaction. We'll also discuss how to remove an jittery behavior we may experience when working with ragdolls and how to bake our performances in order to export the animations. By the end of this tutorial, you'll have the set of skills needed to comfortably integrate ragdolls into your animation pipeline to work more efficiently.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
01:02
Setting up a character to dynamically adapt to a terrain
2

Setting up a character to dynamically adapt to a terrain

 
11:39
Setting up a fight sequence
3

Setting up a fight sequence

 
07:23
Animating the anticipation to the biker's attack
4

Animating the anticipation to the biker's attack

 
09:00
Setting up a multi-ragdoll collision
5

Setting up a multi-ragdoll collision

 
11:24
Modifying a ragdoll's behavior
6

Modifying a ragdoll's behavior

 
13:09
Striking the ragdoll with a heavier force
7

Striking the ragdoll with a heavier force

 
08:47
Extra properties that can be modified to improve the fall of the biker
8

Extra properties that can be modified to improve the fall of the biker

 
13:27