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Unity Mobile Game Development: Level Design
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Released Jan 2, 2012
Joshua Kinney

Pluralsight

Joshua Kinney
In this Unity tutorial we learn how to assemble our level and how to add details to make our level more interesting and exciting. Throughout the tutorial we will learn how to assemble the core of our game level and then we will advance through the stages of set dressing by blocking in major details. After we've blocked in our details, we'll become more intentional with our design by adding, taking away, or rearranging our props for the betterment of our overall design.
Introduction and project overview
1

Introduction and project overview

 
00:48
Project file organization
2

Project file organization

 
08:48
Optimizing game materials
3

Optimizing game materials

 
07:03
Applying optimized materials
4

Applying optimized materials

 
09:10
Finish applying the optimized materials
5

Finish applying the optimized materials

 
11:25
Assembling the level
6

Assembling the level

 
15:07
Inspecting the base level
7

Inspecting the base level

 
11:33
Set dressing the tunnel system
8

Set dressing the tunnel system

 
12:09
Adding more details through set dressing
9

Adding more details through set dressing

 
13:27
Finishing the tunnel system
10

Finishing the tunnel system

 
17:01
Inspecting the tunnel system
11

Inspecting the tunnel system

 
15:00
Set dressing the subway platform area
12

Set dressing the subway platform area

 
14:08
Adding more detail to the platform area
13

Adding more detail to the platform area

 
11:24
Refining the platform  area
14

Refining the platform area

 
14:26
Making final tweaks to the level design
15

Making final tweaks to the level design

 
07:48