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Using the Multi Map Exporter in ZBrush
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Released Apr 4, 2011
Justin Marshall

Pluralsight

Justin Marshall
In this ZBrush tutorial we will learn about the Multi Map Exporter plugin for ZBrush 4. When using the increasingly complex ZBrush models you create in other applications, it becomes very important to be able export the different map types efficiently. In this series of lessons we will explore the use of the Multi Map Exporter plugin to speed up our map creation workflow. We will start by looking at installing the plugin and explore the map types and options available within the Multi Map Exporter. We will then look at how to export maps for single and multiple subtools, including color textures, ambient occlusion maps, displacement maps, normals maps and cavity maps. We will also cover how the plugin will allow you to export your geometry. We will finish up by looking at one of the most useful features of the plugin, the ability to export merged maps over multiple subtools. In the end, you will have a much better idea of how you can integrate this powerful plugin into your ZBrush workflow.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
00:57
Installing the Multi Map Exporter
2

Installing the Multi Map Exporter

 
01:57
Plug-in overview and options
3

Plug-in overview and options

 
04:38
Exporting color texture maps
4

Exporting color texture maps

 
05:27
Exporting normal and displacement maps
5

Exporting normal and displacement maps

 
04:38
Exporting ambient occlusion and cavity maps
6

Exporting ambient occlusion and cavity maps

 
04:34
Exporting geometry
7

Exporting geometry

 
04:22
Merging multiple maps
8

Merging multiple maps

 
06:06