Important Notice:

On July 31st, 2017 the Digital-Tutors library will be retired along with Digital-Tutors concurrent licensing. Effective August 1, 2017 any active group plans will be redirected to www.pluralsight.com. Each group plan will receive one individual user license on Pluralsight for each active Digital-Tutors license. Please contact your account representative for any additional questions.
Exploring Animation Principles in 3ds Max: Follow-through and Overlapping
See Details
Released Jan 3, 2011
Delano Athias

Pluralsight

Delano Athias
In this collection of lessons we will learn about the animation principle of follow-through and overlapping. In this course, we will explore the animation principle of follow-through and overlapping in 3ds Max. What should be considered when animating follow-through and overlap? Can follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of follow-through and overlapping action, which will help you create more natural-looking animations.
Partner
Partner
Introduction and Project Overview
1

Introduction and Project Overview

 
00:54
Understanding Follow-Through and Overlapping
2

Understanding Follow-Through and Overlapping

 
10:07
Finishing the First Exercise
3

Finishing the First Exercise

 
05:34
Working with the Spring Controller
4

Working with the Spring Controller

 
12:07
Completing the Jiggle Rig
5

Completing the Jiggle Rig

 
07:35