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Creating High Resolution Characters in ZBrush
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Released Dec 1, 2010
Justin Marshall

Pluralsight

Justin Marshall
In this course we'll use ZBrush to build and detail a high resolution biker character. ZBrush is a great tool for putting together characters. You can create base geometry, sculpt and paint your meshes, build accessories and clothing, and work seamlessly between other applications. In this course, we'll go through the process of building up a high resolution character from start to finish using ZBrush as our main application. We'll explore the use of zSpheres in building out our base mesh. We'll use GoZ to quickly take geometry between ZBrush and Maya, although the methods used will apply to other applications as well. We'll also use a bit of Photoshop to edit and create some texture maps we can use in ZBrush to add sculpt and color detail. If you're new to ZBrush, I encourage you to first check out the introductory courses, as well as the courses on some of the new features in ZBrush 4 like Shadowbox and Spotlight. We're going to cover a lot of ground and, in the end, you'll have a finished character, along with the tools you need to create your own high resolution character models.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
01:17
Working with concept art
2

Working with concept art

 
05:20
Setting up reference images
3

Setting up reference images

 
05:28
Building base geometry with zspheres
4

Building base geometry with zspheres

 
11:59
Shaping and modifying the base mesh
5

Shaping and modifying the base mesh

 
08:58
Customizing topology in Maya
6

Customizing topology in Maya

 
12:33
Working on the body topology
7

Working on the body topology

 
11:26
Finishing the topology changes
8

Finishing the topology changes

 
13:05
Shaping the character's body
9

Shaping the character's body

 
11:01
Sculpting the main forms of the body
10

Sculpting the main forms of the body

 
12:08
Sculpting the main head structure
11

Sculpting the main head structure

 
20:09
Adding detail to the head
12

Adding detail to the head

 
09:35
Sculpting the hands
13

Sculpting the hands

 
10:30
Finishing the body and head sculpt
14

Finishing the body and head sculpt

 
12:34
Polypainting the eyes
15

Polypainting the eyes

 
10:40
Building the jeans
16

Building the jeans

 
13:13
Creating a UV layout for the jeans
17

Creating a UV layout for the jeans

 
09:08
Starting the jeans texture in Photoshop
18

Starting the jeans texture in Photoshop

 
09:24
Finishing the jeans texture
19

Finishing the jeans texture

 
11:16
Using the jeans texture to paint and sculpt in ZBrush
20

Using the jeans texture to paint and sculpt in ZBrush

 
09:19
Sculpting wrinkles into the jeans
21

Sculpting wrinkles into the jeans

 
12:56
Creating a shirt with the topology tools
22

Creating a shirt with the topology tools

 
05:31
Sculpting and painting the shirt
23

Sculpting and painting the shirt

 
11:21
Building the vest
24

Building the vest

 
10:50
Adding details to the vest
25

Adding details to the vest

 
12:51
Sculpting and painting the vest
26

Sculpting and painting the vest

 
13:56
Modeling the boot geometry
27

Modeling the boot geometry

 
09:47
Finishing the boots
28

Finishing the boots

 
07:07
Polypainting the boots
29

Polypainting the boots

 
06:59
Adding eyebrows with zspheres
30

Adding eyebrows with zspheres

 
10:17
Building and sculpting a moustache
31

Building and sculpting a moustache

 
08:07
Using Spotlight to paint the face
32

Using Spotlight to paint the face

 
07:48
Polypainting the rest of the body
33

Polypainting the rest of the body

 
07:21
Sculpting a patch for the vest
34

Sculpting a patch for the vest

 
18:31
Using Shadowbox to create a large patch for the vest
35

Using Shadowbox to create a large patch for the vest

 
13:20
Building the zippers using Shadowbox
36

Building the zippers using Shadowbox

 
09:44
Modeling the belt buckle
37

Modeling the belt buckle

 
11:40
Using layers to add a facial scar
38

Using layers to add a facial scar

 
07:24
Painting a tattoo on the arm
39

Painting a tattoo on the arm

 
07:19
Adding wear and tear to the jeans
40

Adding wear and tear to the jeans

 
08:51
Making final modifications
41

Making final modifications

 
13:09