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Depth-Based Compositing in After Effects
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Released Aug 4, 2010
Chris Glick

Pluralsight

Chris Glick
In this After Effects tutorial we'll learn how to combine depth maps to create correct layering between two renders. This allows us to split out scenes into multiple render layers while keeping the correct pixels on top. We'll begin the tutorial by taking a look at what is depth-based compositing or layering and why we would want to use it. Then we'll learn about some of the downsides of using this technique. We'll then dive in to After Effects and create a matte for our foreground layer using it's depth map and the background depth map. We'll then learn how to work with depth maps including combining maps from different scene scales, using depth-based layering to fix interpenetration issues and making depth maps human readable and error-free.
Introduction and project overview
1

Introduction and project overview

 
01:13
What is depth-based compositing?
2

What is depth-based compositing?

 
03:03
Basic depth compositing in After Effects
3

Basic depth compositing in After Effects

 
07:52
Dealing with different depth scales and values
4

Dealing with different depth scales and values

 
06:37
Fixing interpenetration issues with depth compositing
5

Fixing interpenetration issues with depth compositing

 
03:59
Tone mapping and fixing incorrect depth images
6

Tone mapping and fixing incorrect depth images

 
05:24