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Creating Blood FX in Maya and RealFlow
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Released Dec 16, 2013
Andy Guest

Guest Tutor

Andy Guest
In this tutorial we will learn about creating 3D blood effects using RealFlow 2013 and Maya 2013.

Throughout the training we will be identifying the types of blood effects used and setup CG blood squibs, including setting up RealFlow blood simulations. We will then look at using Maya fluids to create secondary elements to add that little bit of extra to the final render.

The goal of this training is to be able to render professional looking blood FX.
Introduction and project overview
1

Introduction and project overview

 
00:50
Understanding the goals of the project
2

Understanding the goals of the project

 
10:09
Getting started by importing footage
3

Getting started by importing footage

 
10:44
Creating and exporting blood squibs with locators
4

Creating and exporting blood squibs with locators

 
10:12
Setting up the RealFlow scene and importing the blood squib
5

Setting up the RealFlow scene and importing the blood squib

 
09:58
Setting up fluid emitter, using daemons, and organizing our scene
6

Setting up fluid emitter, using daemons, and organizing our scene

 
10:19
Using the Relationship Editor and adding scene daemons
7

Using the Relationship Editor and adding scene daemons

 
10:27
Scene setup and tips
8

Scene setup and tips

 
10:30
Setting up Export Central and getting the most out of our viewport display
9

Setting up Export Central and getting the most out of our viewport display

 
10:04
Refining our simulations and adding Sheeter
10

Refining our simulations and adding Sheeter

 
13:28
Comparing Sheeter to previous sim and exporting meshes
11

Comparing Sheeter to previous sim and exporting meshes

 
07:33
Setting up the Maya render scene
12

Setting up the Maya render scene

 
13:40
Setting up render layers
13

Setting up render layers

 
11:56
Creating the blood mist with Maya fluids
14

Creating the blood mist with Maya fluids

 
11:42
Tweaking fluid settings and adding fields
15

Tweaking fluid settings and adding fields

 
11:03
Setting up the fluid emitter and render shading settings
16

Setting up the fluid emitter and render shading settings

 
10:56
Rendering the fluid and other layers
17

Rendering the fluid and other layers

 
11:40
Rendering the final sequences for all our layers
18

Rendering the final sequences for all our layers

 
10:42
Conclusion and example of final comp
19

Conclusion and example of final comp

 
08:42