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Getting Started with Sculpting in Silo
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Released Dec 23, 2013
  • Silo
    Silo 2.2
  • 2h 24m
  • 4,364 views
  • Project Files Included
Antony Ward

Guest Tutor

Antony Ward
Silo has a great suite of modeling tools but with this tutorial we want to introduce you to another, often overlooked, aspect of the application and those are its sculpting tools.

Before we dive in and begin sculpting we will start the course by looking at how to quickly configure Silo to work in harmony with a Wacom Cintiq. This is the hardware I will be using throughout the tutorial but its important to state that you can easily follow along using a keyboard and mouse, or any other graphics tablet.

Once the environment is set we will then take a basic Hoola Girl model and work over each element, enhancing the surface detail using just the Paint Displacement tools.

You can expect to learn with this tutorial that Silo is more than just a modeling package. Its sculpting tools may be basic, but with time and effort you can achieve great results in a short amount of time.
Introduction and project overview
1

Introduction and project overview

 
01:24
Covering the hardware used
2

Covering the hardware used

 
02:23
Configuring a Wacom Tablet with Silo
3

Configuring a Wacom Tablet with Silo

 
11:26
Configuring the UI
4

Configuring the UI

 
11:35
Reviewing the sculpting tools
5

Reviewing the sculpting tools

 
15:53
Starting the sculpt
6

Starting the sculpt

 
15:01
Sculpting detail on the torso
7

Sculpting detail on the torso

 
12:22
Creating the legs
8

Creating the legs

 
15:29
Adding creases in the shirt
9

Adding creases in the shirt

 
15:28
Sculpting folds and creases into the shirt
10

Sculpting folds and creases into the shirt

 
13:17
Sculpting the shorts
11

Sculpting the shorts

 
15:04
Adding hair details and definition
12

Adding hair details and definition

 
11:35
Final review
13

Final review

 
03:25