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Creating a Realistic Candle Flame in Maya
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Released Nov 25, 2013
Pankaj Malik

Guest Tutor

Pankaj Malik
In this series of tutorials we will be learning the process of understanding and simulating a candle flame with the help of Maya fluids. We will be studying in detail the burning of candle flames. We will look at technical theories and discuss the flame's nature as well as its chemical process. We will learn how to blend such principles to CG art and bring the flame out of the wick with the help of Maya fluids. This course will teach the various technical specifications of fluids and how each and every tweak of the settings can be useful to convert the flame simulation into a realistic behavior. We will advance further into understanding the technical attributes of fluids including density, temperature, dissipation, diffusion, and velocity swirl just to name a few. We will also look at how to bend the flame and have it react to interaction. The end result will take you to the next level of creativity and production workflow understandings.
Introduction and project overview
1

Introduction and project overview

 
00:57
Chemistry of candle flames
2

Chemistry of candle flames

 
10:30
Scene setup and simulation settings
3

Scene setup and simulation settings

 
09:47
Changing fluid settings for behavior and visibility
4

Changing fluid settings for behavior and visibility

 
09:13
Adjusting flame settings for shading, look, and feel
5

Adjusting flame settings for shading, look, and feel

 
09:35
A look at forces affecting the movement of fluids
6

A look at forces affecting the movement of fluids

 
15:55
Studying external forces using live reference
7

Studying external forces using live reference

 
08:04
Examining external forces with motion fields
8

Examining external forces with motion fields

 
22:00
Preparing the final render
9

Preparing the final render

 
08:00