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Sculpting Human Arms in ZBrush
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Released Aug 26, 2013
Lee Magalhaes

Guest Tutor

Lee Magalhaes
In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep.

By the end of this tutorial you should have a much better understanding of the arm anatomy and how to create it on your own using ZBrush.
Introduction and project overview
1

Introduction and project overview

 
00:53
Muscles of the upper arm
2

Muscles of the upper arm

 
10:56
Continuing to analyze the main muscles of the arm
3

Continuing to analyze the main muscles of the arm

 
10:38
Creating the base mesh for the arm
4

Creating the base mesh for the arm

 
10:43
Sculpting the deltoid
5

Sculpting the deltoid

 
10:47
Sculpting the triceps
6

Sculpting the triceps

 
10:21
Refining the triceps
7

Refining the triceps

 
09:28
Sculpting the bicep and brachialis
8

Sculpting the bicep and brachialis

 
09:36
Starting to block out the lower arm
9

Starting to block out the lower arm

 
09:45
Extensors and flexors
10

Extensors and flexors

 
10:50
Blocking in the extensors
11

Blocking in the extensors

 
11:15
Blocking in the flexors
12

Blocking in the flexors

 
11:47
Refining our sculpt
13

Refining our sculpt

 
16:32
Creating a diagram of the muscles
14

Creating a diagram of the muscles

 
09:20
Finishing our study
15

Finishing our study

 
05:24