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Creating Digital Food in 3ds Max and ZBrush
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Released Sep 2, 2013
Todd Daniele

Guest Tutor

Todd Daniele
In this tutorial we will learn about modeling, texturing, lighting, rendering, and digitally sculpting 3D food.

During the lessons we will take a look at the entire process from start to finish, using a hamburger as the base model. We will start with 3ds Max to model and unwrap the base assets. From 3ds Max we will move to ZBrush to sculpt and add a higher level of detail.

Once we are finished sculpting and generating various maps, we will return to 3ds Max and V-Ray for some basic rendering set-up. By the end of this tutorial you will have all the knowledge necessary to create photo-real digital food.
Introduction and project overview
1

Introduction and project overview

 
00:53
Modeling the bun base mesh
2

Modeling the bun base mesh

 
13:36
Unwrapping and cloning a mesh
3

Unwrapping and cloning a mesh

 
13:39
Modeling the cheese and lettuce
4

Modeling the cheese and lettuce

 
18:10
Tweaking the model and adding randomness
5

Tweaking the model and adding randomness

 
11:46
Creating sculpted detail on the burger patty
6

Creating sculpted detail on the burger patty

 
06:35
Using ZBrush to add a diffuse texture
7

Using ZBrush to add a diffuse texture

 
06:35
Exporting maps from ZBrush
8

Exporting maps from ZBrush

 
04:20
Sending meshes to 3ds Max from ZBrush
9

Sending meshes to 3ds Max from ZBrush

 
03:12
Detailing the top bun
10

Detailing the top bun

 
12:53
Setting up a base scene for implementing maps
11

Setting up a base scene for implementing maps

 
14:39
Adding materials and texture to the top bun
12

Adding materials and texture to the top bun

 
05:09
More complex materials for the bun
13

More complex materials for the bun

 
12:38
Materials for the cheese
14

Materials for the cheese

 
04:48
Materials for the lettuce
15

Materials for the lettuce

 
08:27
Materials for the tomato
16

Materials for the tomato

 
12:45
Finalizing the burger render
17

Finalizing the burger render

 
09:00