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Designing a Boss Battle Environment in Photoshop
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Released Jul 22, 2013
Alex Alvarado

Guest Tutor

Alex Alvarado
In this tutorial we go through the environment design process of a boss battle level from multiple angles.

Throughout the training we will explore some of the design process that is involved with developing an interesting boss battle experience. From the initial sketching phase, to lighting design in black and white, to the coloring process, we will go over from beginning to end a full fledged environment assignment.

By the end of the tutorial we will have covered key tips and tricks in digital environment painting as well as what to pay attention to in order to have an effective and engaging design.
Introduction and project overview
1

Introduction and project overview

 
01:07
Design objectives and sketches
2

Design objectives and sketches

 
15:28
Layout and sketch for the first angle
3

Layout and sketch for the first angle

 
15:28
Grayscale painting for angle one
4

Grayscale painting for angle one

 
16:05
Finishing grayscale painting for angle one
5

Finishing grayscale painting for angle one

 
16:52
Angle two sketching and blocking
6

Angle two sketching and blocking

 
15:27
Angle two values
7

Angle two values

 
15:25
Angle two background
8

Angle two background

 
15:33
Creating background details for angle two
9

Creating background details for angle two

 
16:28
Creating the bone throne
10

Creating the bone throne

 
13:31
Angle one base painting
11

Angle one base painting

 
15:51
Details and lighting
12

Details and lighting

 
17:17
Implementing the gradient tool for lighting
13

Implementing the gradient tool for lighting

 
16:20
Detailing the lighted areas of the scene
14

Detailing the lighted areas of the scene

 
11:36
Color setup and roots for angle two
15

Color setup and roots for angle two

 
13:08
Detailing the entrance to the scene
16

Detailing the entrance to the scene

 
15:30
Lighting details for angle two
17

Lighting details for angle two

 
15:52
Creating the rope bridge
18

Creating the rope bridge

 
17:56
Texturing the bone throne
19

Texturing the bone throne

 
16:10
Building the frame for the bone throne
20

Building the frame for the bone throne

 
16:46
Detailing the bone throne
21

Detailing the bone throne

 
16:48
Wrapping up and presenting the images
22

Wrapping up and presenting the images

 
16:46