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Joint-Based Facial Rigging in Maya
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Released May 20, 2013
Tim Callaway

Guest Tutor

Tim Callaway
In this Maya tutorial we will learn about joint-based facial rigging in Maya. Throughout these lessons we will go over using joints instead of the traditional approach of using blend shapes.

We will be using locators and offset joints to attach to NURBs curves. These curves will be the foundation of how the rig works. It's very simple, and very effective. Once the rig is created the rig is re-usable on many different types of meshes.
Introduction and project overview
1

Introduction and project overview

 
00:53
Creating the NURBs curves
2

Creating the NURBs curves

 
11:34
Creating locators and learning offset joints
3

Creating locators and learning offset joints

 
13:02
Continuing to learn about offset joints
4

Continuing to learn about offset joints

 
11:01
More on locators and offset joints
5

More on locators and offset joints

 
11:25
Creating the head and neck joints
6

Creating the head and neck joints

 
10:37
Beginning to skin out character
7

Beginning to skin out character

 
09:52
Continuing to skin the character
8

Continuing to skin the character

 
10:36
Finishing skinning the character
9

Finishing skinning the character

 
11:45
Creating our first blend shapes
10

Creating our first blend shapes

 
12:04
Creating expressions to control curves
11

Creating expressions to control curves

 
13:28
More on controlling our curves
12

More on controlling our curves

 
12:41
Creating more expressions to control
13

Creating more expressions to control

 
11:28
More on creating expressions
14

More on creating expressions

 
10:21
Create expressions for skinning and blend shapes
15

Create expressions for skinning and blend shapes

 
12:11
Creating more expressions for skinning
16

Creating more expressions for skinning

 
10:50
Setting up controls and soft expressions for the eyes
17

Setting up controls and soft expressions for the eyes

 
11:26
Beginning to wrap up our rig
18

Beginning to wrap up our rig

 
12:55
Completion of the facial rig
19

Completion of the facial rig

 
10:39