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Creating a Centaur in ZBrush
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Released Apr 1, 2013
Peter Minister

Guest Tutor

Peter Minister
In this series of tutorials we will go from ZBrush to KeyShot, and learn about integration with lights. We will model a fantasy centaur character within ZBrush and take it into KeyShot along with lighting and shadow elements, and then fully integrate the model onto a back plate to create our final image.
Introduction and project overview
1

Introduction and project overview

 
00:40
Creating the basic model
2

Creating the basic model

 
03:59
Adding eyes and hair
3

Adding eyes and hair

 
06:19
Texturing with Lightbox
4

Texturing with Lightbox

 
06:17
Extracting the armor
5

Extracting the armor

 
10:04
Creating chains with insert brushes
6

Creating chains with insert brushes

 
07:50
Detailing the armor with alphas
7

Detailing the armor with alphas

 
04:08
Creating the orc's head
8

Creating the orc's head

 
08:29
Posing our model
9

Posing our model

 
13:16
Creating lights and shadows
10

Creating lights and shadows

 
05:02
Exporting our OBJ's and maps from ZBrush
11

Exporting our OBJ's and maps from ZBrush

 
00:00
Importing our files into KeyShot
12

Importing our files into KeyShot

 
14:44
Integrating our character into a scene
13

Integrating our character into a scene

 
06:56
Finishing the scene integration
14

Finishing the scene integration

 
08:56