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Introduction to UDK
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Released Mar 18, 2013
Joshua Kinney

Pluralsight

Joshua Kinney
In this series of tutorials we will learn how to use the core features of the Unreal Development Kit to create a visually stunning environment. We'll start off by learning the how to download and install UDK. Then we'll break down the interface into manageable sections and learn how to navigate in the viewports. After that, we'll learn how use BSP brushes to block out our level quickly. At this point, we will begin adding static meshes and materials to our level to make it really come to life. Once the level is completely built, be will take care of our exterior lighting by adding a skybox, lights and post-processing effects. Finally, we'll add some basic functionality to the level by adding path nodes, player spawns and weapon factories. By the end of this course, you will not only have a visually stunning level, but you'll have an incredible knowledge of the core features in UDK.

For an additional learning resource, download your free copy of our Key Game Development Terms Reference Guide and PDF so you can get comfortable with important game dev terminology.
Introduction and Project Overview
1

Introduction and Project Overview

 
00:55
Installing UDK
2

Installing UDK

 
12:10
Breaking down the interface and viewport navigation
3

Breaking down the interface and viewport navigation

 
14:29
BSP brush basics
4

BSP brush basics

 
12:04
Blocking in the level
5

Blocking in the level

 
12:34
Basic static mesh workflow
6

Basic static mesh workflow

 
11:10
Overcoming issues with static meshes
7

Overcoming issues with static meshes

 
10:32
Adding the exterior static meshes
8

Adding the exterior static meshes

 
12:15
Adding materials
9

Adding materials

 
14:36
Set dressing the exterior of the level
10

Set dressing the exterior of the level

 
13:08
Set dressing the interior of the level
11

Set dressing the interior of the level

 
10:24
Adding exterior lighting
12

Adding exterior lighting

 
10:53
Interior lighting
13

Interior lighting

 
10:11
Post processing effects
14

Post processing effects

 
08:39
Adding sound
15

Adding sound

 
09:25
Adding basic gameplay
16

Adding basic gameplay

 
11:52