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Hard Surface Techniques in ZBrush 4R5
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Released Mar 11, 2013
Justin Marshall

Pluralsight

Justin Marshall
Known in the past for being an incredible tool for organic modeling and sculpting, ZBrush actually also contains an array of tools geared toward hard-surface modeling with more and more features added in each new update.

This ZBrush tutorial goes over many of those tools and features using a simple project based approach. We'll talk about methods for doing simple hard-surface modeling like extrusions and defining edge hardness. We'll also cover mesh replacement to combine different meshes and use DynaMesh to create more complex, seamless hard-surfaces very quickly.

In addition, we'll talk about the Panel Loops feature and how it can be used to create raised or lowered panels, or extracted geometry with thickness. In the end you'll have a good overview of some of the many options in ZBrush for working on your own hard-surface projects.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
00:59
Defining polygroups
2

Defining polygroups

 
07:00
Creating hard-surface shapes
3

Creating hard-surface shapes

 
07:43
Sharpening edges
4

Sharpening edges

 
09:49
Creating insets with mesh replacement
5

Creating insets with mesh replacement

 
05:34
Using Panel Loops
6

Using Panel Loops

 
11:06
Using extracted curves
7

Using extracted curves

 
05:49
Beginning with DynaMesh
8

Beginning with DynaMesh

 
11:13
Additive Dynamesh
9

Additive Dynamesh

 
05:50
Creating overlapping plates
10

Creating overlapping plates

 
09:59
Adding detail with Insert Brushes
11

Adding detail with Insert Brushes

 
08:46
Adding detail with Micro Mesh
12

Adding detail with Micro Mesh

 
11:57