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ZBrush Learning Paths Tutorials and Training
This learning path is focused on helping you become a better texture artist in ZBrush. You'll learn how you can bring your untextured meshes into ZBrush and add incredible amounts of detail into the textures by painting directly inside of ZBrush. Throughout the tutorials in this learning path there are numerous project-based tutorials that will guide you step-by-step in how to capture extra detail as well as save on having to model out detail that can be created with textures instead.
Questions? See FAQ's
10 Courses
19h 3m
Texture Painting in ZBrush
1h 44m
Materials and Rendering in ZBrush
3h 38m
Creating Seamless Textures for Games
3h 13m
Creating Game Assets in ZBrush
1h 56m
Multi-Tile Texture Workflows
51m 20s
UV Master in ZBrush
55m 29s

07. UV Master in ZBrush

  • 26,090 watched
Texturing a Female Hero in ZBrush
2h 30m
Q: How is the Texturing in ZBrush learning path different than the How to Get Started in ZBrush learning path? A. This learning path is not intended to teach you the basics of moving around in ZBrush. Instead, with the Texturing in ZBrush learning path you'll be focused on learning the core fundamentals of texturing in ZBrush.
Q. Are there any tutorials that I should watch before starting this learning path? A. We recommend this learning path for artists who are already very familiar with ZBrush and want to build on their existing knowledge to learn how to create textures in ZBrush and Photoshop. If you've never used ZBrush or Photoshop before, you can get up to speed with the How to Get Started in ZBrush and How to Get Started in Photoshop learning paths.
Q: Why does this learning path use Photoshop? A. Because texturing often utilizes file textures, it is a very common practice in the CG industry to use some sort of secondary application, like Photoshop, to create file textures to use in your primary 3D application.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other ZBrush learning paths here at Pluralsight Creative.
Q. What if I don't use ZBrush? Can I follow along in my favorite 3D software? A. While we recommend using ZBrush to follow along with this learning path, nearly all of the core fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into levels for easier organization. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of ZBrush in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of ZBrush, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of ZBrush if you're using an older version.